﻿package com.game.engine.nape.utils
{
    import nape.callbacks.CbType;

    public class CBTypes 
    {
        public static const manCbType:CbType = new CbType();
        public static const skillCbType:CbType = new CbType();
        public static const floorCbType:CbType = new CbType();
        public static const gatewayCbType:CbType = new CbType();
        public static const itemCbType:CbType = new CbType();
        public static const dropItemCbType:CbType = new CbType();
        public static const horseCbType:CbType = new CbType();
        public static const groundType:CbType = new CbType();
        public static const wallType:CbType = new CbType();
        public static const bulletType:CbType = new CbType();
        public static const deadType:CbType = new CbType();
        public static const flyType:CbType = new CbType();
    }
}